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The Legend of Sleepy Hollow

By Tyler Gotch · added 2 Nov 2020

Download — 212 MB

My verdict

4.5
Background story
5.0
Visual experience
5.0
Overall experience
4.83
Average

What readers say

4.00
9 votes since 2020

Rate it from 1 to 5

3,534
Downloads
212 MB
Total size

"Something wicked stirs in the rural New England valley of Sleepy Hollow! Delve into the haunted glen and match wits against the fearsome Headless Horseman before time runs out! Can you keep your head and cleanse the hollow of this lingering evil?"

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212 MB Download

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Comments

uriel · 2020-11-02

Thanks for sharing this! Looking forward to try this one out.

One minor comment: not sure if this was intentional or not but all cards have the same numbering: 1/1 and 1.

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Stephen · 2020-11-03

Thank you for providing individual cards with bleed. This looks beautiful and I can't wait to play. I'll provide more feedback once I've given it a good try.

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Bartosz Pigrek · 2020-11-20

HI, could you please explain how Haunted effect should work and where is the description of it? Especially for the treachery card: Looming spirit?

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Leejaechang · 2020-12-23

Hello, Can I translate it into Korean and distribute it?

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Kos · 2021-01-23

Looks amusing. A bit out of place but a nice story to play through.

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Almouse · 2021-03-07

We played this mission with 4 investigators as part of a NotZ+side missions run. Overall, I think it was our favourite of the side quests -- it's a fairly simple mission, but it does an excellent job of achieving exactly what it sets out to do. Information gets increasingly spoilery as we go:

There are some very minor text errors, but insignificant compared to a lot of other fan-made content and even some official material. The mission leans on the easier side, and is also fairly short. The enemies and encounter cards are thematic, and well balanced. There are no advanced/novel mechanics if you have played the official Arkham campaigns (that is, there is nothing new to learn, not that the mechanics are not interesting).

The mission does a good job of keeping all characters relevant throughout. The mechanics are such that no types of character are going to feel particularly weak or useful. The reward affects all investigators in a way that everyone will be at least a little happy with, but some more than others. The act progression of the mission is interesting -- I wish there was a little more going on with the agenda deck somehow.

I really like the interaction of Quickening Ritual and the related cards! The effect of "Looming Spirit" is quite unclear, as most Haunted effects don't involve your abilities.

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ChrisC · 2021-12-01

Is there a pdf file with the cards?

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Brian Adair · 2022-07-28

This may be a simple question but; how to you print the cards to standard size? When I open the file, the card takes up the whole page and I can't shrink it to card size . Is there a way to do this?

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Kevin Quigley · 2023-11-02

Played through this last weekend. LOVED it. Great sense of suspense and building tension. The accumulation of doom is a technique no one has used yet and it worked incredibly well - we did win, but things were challenging the whole way through. Now, back to the Return to the Dunwich Legacy.

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Kevin Quigley · 2024-03-03

My group LOVED this scenario. We played it back in October and it really se the scene for the holiday. We live and play in New England and the amazing art and well-written story really felt like we were wanderng around the towns in which all of us live (4 player). The mood and pace of the scenario are excellent. It is a balanced game and the perfect story to set the tone for Halloween. It will likely become an October tradition as a campaign side-step. GREAT work!

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Paul · 2025-06-24

I think because I downloaded resized and printed each card (it took a while). When finally playing the scenario i enjoyed it so much, I have always liked the story and the anticipation of playing after the effort paid off nicely, and not wanting to add any spoilers that Damn Hessian...........................

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How did your investigators fare?

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